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Returning 35 results for 'world tree'.
Other Suggestions: world they world these world them world three world trees
Sap Demon
monsters
dispatching the tree’s attacker, most sap demons return to the tree, though some remain curious or malevolent enough to continue exploring the world.Reckless Possessors. A sap demon earns its
24 hours after succeeding on the saving throw or after the possession ends.The axe mark in the tree oozes with viscous sap that forms into a small, vaguely humanoid shape at the tree’s roots
Duskthorn Dryad
monsters
a language.Tree Stride. Once on her turn, the dryad can use 10 feet of her movement to step magically into one dead tree within her reach and emerge from a second dead tree within 60 feet of the
first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.Multiattack. The duskthorn dryad makes two Thorned Slam or Thorn attacks.Thorned Slam
Scion of Grolantor
monsters
.Siege Monster. The scion deals double damage to objects and structures.Multiattack. The scion makes one Great Tree Club attack and two Slam attacks, or it makes three Boulder attacks.Great Tree
Club. Melee Weapon Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Great Tree Club"} to hit, reach 30 ft., one target. Hit: 30 (4d10 + 8);{"diceNotation":"4d10+8", "rollType
Cradle of the Hill Scion
monsters
and livestock to thrive in the surrounding region. An ancient tree towers from the crest of the hill.When roused, a cradle of the hill scion rises as a mass of dirt, stone, and roots with two
massive arms. The cradle uses tree roots and waves of dirt to entangle and entomb foes.If the cradle is destroyed, the scion of Grolantor inside it awakens. Standing 50 feet tall, the scion devours
Yggdrasti
Monsters
connected to one another.False Appearance. If the yggdrasti is motionless and rooted in the ground at the start of combat, it looks just like a dead tree and has advantage on its initiative roll. Moreover
","rollAction":"Lightning Discharge","rollDamageType":"lightning"} lightning damage on a failed save, or half as much damage on a successful one.Thought to be cast-off splinters of Yggdrasil, the World
Weeping Treant
);{"diceNotation":"3d10+5", "rollType":"damage", "rollAction":"Rock", "rollDamageType":"bludgeoning"} bludgeoning damage.This twisted tree’s face is made of cracked, black bark knotted into vaguely humanoid
terrifying and relentless when fighting in defense of their charge. They are inherently distrustful, particularly of anything not of the natural or shadow world, and they’re notoriously difficult
Rime Hulk
monsters
of the rime hulk’s next turn. On a successful save, the creature takes half as much damage only.Rime hulks are a withered branch of the frost giant family tree, descended from ancient giants
who withdrew from the world and succumbed to their elemental nature. Most rime hulks dwell in the Frostfell, the “plane of ice” that forms the border between the Elemental Planes of Air and
Ravenfolk Scout
monsters
plucked from his ravens Huginn (Thought) and Muninn (Memory). He placed this new race into the world alongside elves, dwarves, humans, and others to be his eyes and ears.Odin’s Children. To
to the East, on a branch of Wotan’s tree in the North, or a high cliff of Horus’ hidden temple in the South. They have settlements in Trollheim, Vidim, Domovogrod, Zobeck, Nuria Natal, and
Stryx (Familiar Variant)
monsters
and using Wisdom as the spellcasting ability.The brown owl in the tree suddenly opens its beak. Instead of a hoot, it reveals very human teeth and speaks.Stryxes make excellent spies, and they
normal owls and kidnapped humans. The Moonlit King of the shadow fey, banished and imprisoned in his tower, is desperate to touch the outside world. His crazed experiments blended shreds of mortal
Stryx
monsters
":"slashing"} slashing damage.Spellcasting (3/Day). The stryx casts the comprehend languages spell, requiring no material components and using Wisdom as the spellcasting ability.The brown owl in the tree
Moonlit King of the shadow fey, banished and imprisoned in his tower, is desperate to touch the outside world. His crazed experiments blended shreds of mortal souls into shadowy owls and thus brought the
Keyleth, Voice of the Tempest
monsters
of a lofty cliff of Zephrah, gazing into the rosy sunset beside a pink-blossomed tree. In this image, people see a leader who has lost much—and sacrificed even more—for her people, for
her world, and for the family she found on her journeys.Hidden Heart. Though Keyleth often looks back on the life she left behind, she does not dwell on the past. She remembers the joy and pain in
Uthgardt Shaman
Monsters
resentful of most kinds of magic. Seldom do they choose to become shamans. Instead, the role is thrust upon those who are born with a strong connection to the spirit world. To be a shaman is to stand
: enhance ability (cat’s grace only), jumpSky Pony: gust of wind, witch boltThunderbeast: enhance ability (bull’s strength only), pass without traceTree Ghost: barkskin, speak with plants
Nature Domain
Classes
Gods of nature are as varied as the natural world itself, from inscrutable gods of the deep forests (such as Silvanus, Obad-Hai, Chislev, Balinor, and Pan) to friendly deities associated with
with animals3rdbarkskin, spike growth5thplant growth, wind wall7thdominate beast, grasping vine9thinsect plague, tree stride
Grounded
backgrounds
different perspective on the world, other birdfolk see you as quirky or unsettling. Your unique insight allows you to connect with the humblefolk who live under the forest canopy in ways perch
usually locate a suitable safe shelter (a cave, a tree hollow, or bramble thicket) somewhere on the forest floor for you and up to five other creatures.Suggested CharacteristicsBirdfolk who
Ravenfolk Doom Croaker
monsters
). He placed this new race into the world alongside elves, dwarves, humans, and others to be his eyes and ears.Odin’s Children. To this day, the ravenfolk are Odin’s agents and embody his
can’t be used by creatures without feathers.RAVENFOLK IN MIDGARDIf the ravenfolk of Midgard have a homeland, it is Beldestan to the East, on a branch of Wotan’s tree in the North, or
Jourrael, the Caedogeist
monsters
parts. The Savalirwood elves took their head to Veluthil, while their heart was hidden in the Lotusden Greenwood under a dread wraithroot tree.The mysterious fiend Obann falsely believed that after
’s elements and mortals’ weapons, won’t be held against their will, and know no fear. After having spent so long dismembered and sealed away, Jourrael is eager to see the world of
Ravenfolk Warrior
monsters
magically created the ravenfolk from feathers plucked from his ravens Huginn (Thought) and Muninn (Memory). He placed this new race into the world alongside elves, dwarves, humans, and others to be his eyes
Midgard have a homeland, it is Beldestan to the East, on a branch of Wotan’s tree in the North, or a high cliff of Horus’ hidden temple in the South. They have settlements in Trollheim, Vidim
Selesnya Initiate
Backgrounds
;Selesnya. As a member of the Selesnya Conclave, you are surrounded by people and other creatures who share your worldview and your longing for deeper spiritual communion with the world, and you have a
voices and actions aligned in common purpose. (Good)3Order.Like a well-pruned tree, society thrives when everything is kept in good order. (Lawful)4Life.Preserving life and
Ancient Moonstone Dragon
Monsters
Spellcasting.Ancient legends suggest that when the gods came to the First World and tried to populate it with their Humanoid followers, a clever dragon fled to the Feywild tohide a clutch of eggs. The magic
Conversing with others is often difficult because I’m so easily distr… oh my goodness, is that circlet made of silver?7I find the waking world tedious and mundane and would much rather
Adult Moonstone Dragon
Monsters
suggest that when the gods came to the First World and tried to populate it with their Humanoid followers, a clever dragon fled to the Feywild tohide a clutch of eggs. The magic of that faerie realm
often difficult because I’m so easily distr… oh my goodness, is that circlet made of silver?7I find the waking world tedious and mundane and would much rather spend my time asleep
Goliath
Races
The first goliaths lived on the highest mountain peaks—far above the tree line, where the air is thin and frigid winds howl. Distantly related to giants and infused with the supernatural
description.Height and WeightPlayer characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character
Cervan
races
of Humblewood’s vast forest, in tree stands and groves far from birdfolk perches.Hale and HeartyCervans have a robust physique and are rarely sick. They are one of the longest-lived races
back and survive a physical shock that might kill others. Occasionally, cervans who survive such traumas are granted mystical visions. Sometimes these are flashes of insight into the world around
Worldroot Sapling
Compendium - Sources->Bigby Presents: Glory of the Giants
Worldroot Sapling In a remote corner of the world, immense, thorny tree roots twist across the barren ground. In the center of this desolate tangle, an enormous sapling gleams with the green of fresh
world tree Yggdrasil, planted and nurtured by an enigmatic group of giants called the Worldroot Circle (described in chapter 2). Some tales speak of the world tree stretching through every plane and
Tabaxi Legacy This doesn't reflect the latest rules and lore. Learn More
Races
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive
stories, artifacts, and lore. Those who survive this period of wanderlust return home in their elder years to share news of the outside world. In this manner, the tabaxi remain isolated but never ignorant
Genasi Legacy This doesn't reflect the latest rules and lore. Learn More
Races
Those who think of other planes at all consider them remote, distant realms, but planar influence can be felt throughout the world. It sometimes manifests in beings who, through an accident of birth
into the mortal world. They adapt well to the mingled elements of the Material Plane, and they sometimes visit—whether of their own volition or compelled by magic. Some genies can adopt mortal
Elf
Races
.— Margaret Weis & Tracy Hickman, Dragons of Autumn TwilightElves are a magical people of otherworldly grace, living in the world but not entirely part of it. They live in places of
magic, art and artistry, music and poetry, and the good things of the world.Slender and GracefulWith their unearthly grace and fine features, elves appear hauntingly beautiful to humans and members
Satyr Legacy This doesn't reflect the latest rules and lore. Learn More
Races
Satyrs have a well-earned reputation for their good spirits, gregarious personalities, and love of revels. Most satyrs are driven by simple desires, to see the world and to sample its every pleasure
discourse. Satyrs feel that life is to be lived and experienced with all the senses. Satyrs see the world and everything in it as a book of delights, and they want to explore every page. See chapter 3
Druid
classes
her forest.Crouching out of sight on a high tree branch in the form of a leopard, a human peers out of the jungle at the strange construction of a temple of Evil Elemental Air, keeping a close eye on
semblance of life.Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim
Halfling
Races
Regis the halfling, the only one of his kind for hundreds of miles in any direction, locked his fingers behind his head and leaned back against the mossy blanket of the tree trunk. Regis was short
might be a wagon jostling along a dirt road or a raft floating downriver.Small and PracticalThe diminutive halflings survive in a world full of larger creatures by avoiding notice or, barring
Uthgardt Tribe Member
Backgrounds
traditions of your people. You will never cut down a still-living tree, and you may not countenance such an act being done in your presence. The Uthgardt ancestral mounds—great hills where the
. (Good)3Honor. If I dishonor myself, I dishonor my whole clan. (Lawful)4Might. The strongest are meant to rule. (Evil)5Nature. The natural world is more important than all the
Druids of Khorvaire
Compendium - Sources->Eberron: Rising from the Last War
Druids of Khorvaire The SHARN INQUISITIVE It happened in the Forest: Tree Hugger Tell-All! The alliance of rebel farmers in western Aundair has declared an alliance with the Great Druid Oalian
leader of a diverse range of druids spread across the region. Another interesting fact about Oalian? He’s a tree! Some say he’s a child of Eberron herself, while others assert that he’s the spirit of an
Putting the Planes Together
Compendium - Sources->Dungeon Master’s Guide
three most common are the Great Wheel, the World Tree, and the World Axis, but you can create or adapt whatever model works best for the planes you want to use in your game. The Great Wheel The default
beads on a string. But it’s not the only possible explanation of the river’s course. The World Tree A different arrangement of planes envisions them situated among the roots and branches of a great cosmic
Dryad
Compendium - Sources->Monster Manual
is forbidden. A dryad can emerge from the tree and travel the lands around it, but the tree remains her home and roots her to the world. As long as the tree remains healthy and unharmed, the dryad
stays forever youthful and alluring. If the tree is harmed, she suffers. If the tree is ever destroyed, the dryad descends into madness. Reclusive Fey. Dryads act as guardians of their woodland demesnes
Bard
Compendium - Sources->Xanathar's Guide to Everything
Bard Music is the fruit of the divine tree that vibrates with the Words of Creation. But the question I ask you is, can a bard go to the root of this tree? Can one tap into the source of that power
? Ah, then what manner of music they would bring to this world! — Fletcher Danairia, master bard Bards bring levity during grave times; they impart wisdom to offset ignorance; and they make the
Monsters (D)
compendium - Sources->Tome of Beasts 1
Dryad, Duskthorn This striking woman with obvious fey features and skin the color of slate sits in the shade of an ancient, vine-wrapped tree. Clothed in vines and leaves, she is almost
indistinguishable from the tree. Creeper Vine Spirits. Duskthorn dryads are spirits tied to thorn-bearing creeper vines. They seek out dead trees as homes for their vines. They can travel through trees to escape